Description
The Illustration programme at the University of Europe for Applied Sciences (UE) combines the classic arts such as painting, drawing and graphic art with the fascination of current design with the help of modern, digital techniques. Illustrations visualize complex content in newspapers, magazines, infographics, advertisements, posters, websites, and apps. They tell stories in picture books and comics and create entire films or virtual worlds in storyboards and concept arts.
Category: Art and Design bachelors
Degree: Bachelor of Arts (B.A.)
Starting semesters
- Winter semester: September
- Summer semester: March
Duration: 6 Semesters
Language of instruction
- English (Berlin)
- German (Hamburg)
Tuition fee
- EU applicants: 9,310 €
- Non-EU applicants: 12,110 € (yearly)
Internship semester / semester abroad: 5th Semester
Credits: 180 ECTS
Campus
- Berlin (English)
- Hamburg (German)
Important note: There is no guarantee that classroom teaching will be possible throughout the semester due to COVID-19.
Highlights:
- Individual development
- Creative freedom
- Small learning groups
What you'll learn
Studying illustration at the UE combines the classical arts such as painting, drawing and printmaking with the fascination of contemporary design through modern and digital techniques.
Career roles:
- Artistic partners in:
- Editorial offices
- Advertising agencies
- Design offices
- Publishing houses
- Museums
- Game and film productions
- Contribute their ideas, experience and creative attitude in an advisory capacity
- Freelancers
- Range of tasks ranges from children's book illustrations, from magazine pages to advertising campaigns, from infographics to scientific illustration, from packaging design to concept art for computer games
- Independent authors in Comix, graphic novels, animation films and other, artistically freer projects, illustrators
Curriculum
- Theory 1: Art, Design and cultural studies General design foundations Program foundation 1: Illustration basics Foundation project 1: Figure, Portrait, Nude Tool and technologies 1: Technological design methodologies